Games displayed at 1080p, while running at a smooth 60 frames-per-second, has become part of the marketing for many new games. The problem is that this solution created a PR problem for Microsoft, a company that is scared of consumers seeing the Xbox One as a less-powerful console compared to the PlayStation 4. You need to figure out a way to get a better resolution.' So we worked with them directly, they gave us a code update to let us get to full 1080p," Blizzard's John Hight told Eurogamer.
via Gaming News Headlines - Yahoo! News http://ift.tt/1vdY3yb
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