There's an interesting story over on Gamasutra right now, written by Elyot Grant, the developer of an indie game called Prismata. Grant offers some useful pointers while also revealing the somewhat twisted path he and his colleagues at Lunarch Studios followed, in order to get to "Prismata," which is a cross between a a card game and a real-time strategy.
via Gaming News Headlines - Yahoo! News http://ift.tt/10jEkTU
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