Chelsea Howe worked at Zynga on the Farmville team before taking a job as the senior designer on Family Guy: Quest for Stuff, seeing that project through to soft launch. It’s the shopping cart in the lower right, and then the quest list in the lower left, and the fact that buttons got smaller.' That was a weird UI choice that we made, and I think we’re one of the only games that decreased the size of the buttons to represent their comparative importance to game play," she said. "I saw that and I was like ‘Oh my god, that’s our UI.
via Gaming News Headlines - Yahoo! News http://ift.tt/1yzgYVe
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